![]() It encourages moves like running, leaping, and bringing down a satisfying mid-air chop on creatures that hang out near a ledge.Īll that complexity is daunting, but Monster Hunter 4 Ultimate is better at introducing new players to the fine art of slaying monsters than any previous game in the series. These more agile hunters can easily vault up surfaces or scramble up walls with a few button presses. Most of these strengths I’ve mentioned are carried over from previous games in the series, but Monster Hunter 4 Ultimate changes things up by adding interesting vertical thinking to the already staggeringly deep combat system. Those aren’t the monsters I’m interested in hunting. The only times that threaten to break the cycle are a few dull missions that send you to collect eggs, mushrooms, or other raw materials. It’s a fun loop that’s kept fresh by smoothly increasing challenge, and a huge variety of opposition and weapon and gear types. That fight is completely different from going up against the returning gorilla monster Congalala, which uses brute-strength attacks and can cut farts that prevent you from healing.īeating those monsters rewards you with resources, which are then used to construct cool new weapons and armor to slay more monsters. The new lemur-like Kecha Wacha, for example, uses long arms to swing around stages and pop out to surprise unaware hunters. Each beast has a unique fighting style, and uses animated tells (instead of ugly health bars or icons) to allow you to stay out of harm’s way and counter attack if you react quickly. Monster Hunter is best described as a greatest-hits collection of boss encounters.
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